

New Innate Effect: When Ahri scores a takedown against an enemy champion within 3 seconds of damaging them, she consumes their essence to heal herself for 80 − 200 (based on level) (+ 35% AP).Upon reaching 9 stacks, Ahri's next ability heals her for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit and consumes the stacks if at least one enemy is hit. Old Innate Effect: Ahri's abilities grant a stack of Essence Theft for each enemy hit, up to 3 stacks per ability cast.After obtaining 9 fragments, she consumes them to heal herself for 40 − 120 (based on level) (+ 25% AP). New Innate Effect: Ahri gains 1 Essence Fragment whenever she kills a minion or monster.Base health regeneration reduced to 2.Bug Fix: Fixed a bug where it could interrupt unstoppable enemies.Bug Fix: Debuff VFX on hit enemies has been restored.Bug Fix: No longer triggers from takedowns against clones.Cooldown increased to 14 seconds from 12.Champion AP ratio reduced to 30% AP from 35% AP.Champion base heal reduced to 75 − 165 (based on level) from 80 − 200 (based on level).Heal AP ratio reduced to 20% AP from 25% AP.Base heal reduced to 35 − 95 (based on level) from 40 − 120 (based on level).Magic resistance growth increased to 1.AP ratio per hit increased to 45% AP from 40% AP.Adjusted splash artwork for Original Ahri, Dynasty Ahri, Academy Ahri, Arcade Ahri, K/DA Ahri, Prestige K/DA Ahri, Elderwood Ahri, Coven Ahri, and Arcana Ahri.New splash artwork for Midnight Ahri, Foxfire Ahri, Popstar Ahri, and Challenger Ahri.

TALES OF HEARTS R ENGLISH PATCH UPDATE
Complete visual update across all skins.Bug Fix: Restored missing eye textures for Academy Ahri's Ahriversary chroma.Bug Fix: Placeholder under the model for Elderwood Ahri no longer appears while she is affected by Sona's Song of Celerity.It's sort of worth picking up if you're a fan of the series, probably best avoiding if you have no prior investment. I found it slightly difficult in parts, a couple of the boss battles took several attempts adjusting the strategy settings of my team, which I guess is indicative of a well-devised difficult curve. The battle system is great, as is the case with all Tales games, but the random encounters detract from the experience. The localisation into English is poor, the story isn't that compelling, and there's a lack of atmosphere: the dungeons are repetitive regularly-shaped mazes and NPCs in the towns stand completely still! I enjoyed the mythos of the game: that all the characters are named after gemstones or rocks, and the choice of names for the artes and the weapons.
TALES OF HEARTS R ENGLISH PATCH SERIES
The localisation into English is I'm a fan of the Tales series but I found this title disappointing. I'm a fan of the Tales series but I found this title disappointing. Kor, armed only with the Soma left to him by his grandfather, must now embark on a journey to discover a way to make Kohaku’s Spiria whole once again. Kor tries to lift the spell by connecting to her Spiria but inadvertently shatters her Spiria Core, the font of all her emotions. Amidst their search, a mysterious witch surfaces and casts a spell on Kohaku’s Spiria, the embodiment of her heart and soul. Kor meets a young lady, Kohaku Hearts who is in search of a Soma weapon along with her brother Hisui. Impressed by Kor’s increasing skills, his grandfather leaves to him an atypical weapon known as a Soma. Kor meets a young lady, Kohaku Hearts who is in search of a Soma Kor Meteor is a youngster surviving in a small village by the sea who trains with his grandfather in the ways of the sword.
